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ACMACE
2009
ACM
14 years 9 days ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
JAR
2007
104views more  JAR 2007»
13 years 7 months ago
Student Proof Exercises Using MathsTiles and Isabelle/HOL in an Intelligent Book
The Intelligent Book project aims to improve online education by designing materials that can model the subject matter they teach, in the manner of a Reactive Learning Environment...
William Billingsley, Peter Robinson
CHI
2005
ACM
14 years 8 months ago
Connecting with kids: so what's new?
From pre-schools to high schools, at home and in museums, the educational community has embraced the use of computers as a teaching tool. Yet many institutions will simply install...
Lori L. Scarlatos, Amy Bruckman, Allison Druin, Mi...
ITICSE
2004
ACM
14 years 1 months ago
Using interactive technology in a short java course: an experience report
Keeping students alert and responsive during lectures is a challenge even for experienced teachers in small group settings. Research has shown the importance of student participat...
Roberto E. Lopez-Herrejon, Morrie Schulman
AI
2003
Springer
14 years 25 days ago
Negotiating Exchanges of Private Information for Web Service Eligibility
Private information about individuals that engage in e-commerce business transactions is of economic value to businesses for market analysis and for identifying possible future par...
Keping Jia, Bruce Spencer