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» On 3-D Surface Reconstruction Using Shape from Shadows
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CVPR
2008
IEEE
16 years 6 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
153
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CVPR
2008
IEEE
15 years 10 months ago
Recovering Shape Characteristics on Near-flat Specular Surfaces
We consider the problem of capturing shape characteristics on specular (refractive and reflective) surfaces that are nearly flat. These surfaces are difficult to model using tradit...
Yuanyuan Ding and Jingyi Yu
ECCV
2002
Springer
16 years 6 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
ICIP
2010
IEEE
15 years 2 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
HAPTICS
2007
IEEE
15 years 10 months ago
Free-Form Tactile Sensor Using 3-Dimensional Shape Capture Sheet
We are developing a novel sensing device named “3-dimensional capture sheet (3DCS)”. The cloth-like sheet measures its own 3D configuration. The sheet enables us to make a sof...
Takayuki Hoshi, Hiroyuki Shinoda