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» On 3-D Surface Reconstruction Using Shape from Shadows
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SI3D
2010
ACM
15 years 11 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
CVPR
2005
IEEE
16 years 6 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...
165
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GRAPHICSINTERFACE
1996
15 years 5 months ago
Topological Evolution of Surfaces
This paper presents a framework for generating smoothlooking transformations between pairs of surfaces that may differ in topology. The user controls the transformation by specify...
Douglas DeCarlo, Jean H. Gallier
ICCV
2001
IEEE
16 years 6 months ago
Shape from Texture and Integrability
We describe a shape from texture method that constructs a maximum a posteriori estimate of surface coefficients using both the deformation of individual texture elements -as in lo...
David A. Forsyth
MICCAI
2009
Springer
16 years 5 months ago
Dynamic Cone Beam Reconstruction Using a New Level Set Formulation
Abstract. This paper addresses an approach toward tomographic reconstruction from rotational angiography data as it is generated by Carms in cardiac imaging. Since the rotational a...
Andreas Keil, Jakob Vogel, Günter Lauritsch, ...