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» On 3-D Surface Reconstruction Using Shape from Shadows
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ICCV
2011
IEEE
14 years 4 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
CVPR
2007
IEEE
16 years 6 months ago
A Surface-Growing Approach to Multi-View Stereo Reconstruction
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
Martin Habbecke, Leif Kobbelt
BMCBI
2010
218views more  BMCBI 2010»
15 years 1 months ago
A hybrid blob-slice model for accurate and efficient detection of fluorescence labeled nuclei in 3D
Background: To exploit the flood of data from advances in high throughput imaging of optically sectioned nuclei, image analysis methods need to correctly detect thousands of nucle...
Anthony Santella, Zhuo Du, Sonja Nowotschin, Anna-...
ICB
2007
Springer
238views Biometrics» more  ICB 2007»
15 years 8 months ago
Keypoint Identification and Feature-Based 3D Face Recognition
We present a feature-based 3D face recognition algorithm and propose a keypoint identification technique which is repeatable and identifies keypoints where shape variation is high ...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
CVPR
2011
IEEE
15 years 16 days ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...