This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
A widely used technique to recover a 3D surface from photographs is patch-based (multi-view) stereo reconstruction. Current methods are able to reproduce fine surface details, th...
Recently, projector camera systems have been used actively for image synthesis and for 3D reconstruction. For using the projector camera systems in these applications, it is very ...
The problem to reconstruct a surface given a finite set of boundary points is of growing interest, e.g. in the context of laser range images. While a lot of heuristic methods hav...
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...