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» On 3-D Surface Reconstruction Using Shape from Shadows
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ICIP
2001
IEEE
16 years 6 months ago
Shape description of three-dimensional images based on medial axis
3D-shape description requires the partition of objects in different parts. In this paper, we propose a new approach based on the analysis of a 3D skeleton. The skeleton is a repre...
Alexandra Bonnassie, Françoise Peyrin, Domi...
ECCV
2006
Springer
16 years 6 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
PG
2002
IEEE
15 years 9 months ago
Lighting Interpolation by Shadow Morphing Using Intrinsic Lumigraphs
Densely-sampled image representations such as the light field or Lumigraph have been effective in enabling photorealistic image synthesis. Unfortunately, lighting interpolation w...
Yasuyuki Matsushita, Sing Bing Kang, Stephen Lin, ...
CGI
1998
IEEE
15 years 8 months ago
Graph-Based Surface Reconstruction Using Structures in Scattered Point Sets
We present an algorithm for the reconstruction of a surface from an unorganized set of points in space. The point data may be obtained from a laser range scanner or any other digi...
Robert Mencl, Heinrich Müller
CVPR
2003
IEEE
16 years 6 months ago
A Bayesian Approach to Image-Based Visual Hull Reconstruction
We present a Bayesian approach to image-based visual hull reconstruction. The 3-D shape of an object of a known class is represented by sets of silhouette views simultaneously obs...
Kristen Grauman, Gregory Shakhnarovich, Trevor Dar...