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» On 3-D Surface Reconstruction Using Shape from Shadows
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ICVGIP
2004
15 years 5 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless
ACCV
2009
Springer
15 years 11 months ago
Dense and Accurate Spatio-temporal Multi-view Stereovision
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
Jérôme Courchay, Jean-Philippe Pons, ...
ICPR
2000
IEEE
16 years 5 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
CGI
2004
IEEE
15 years 8 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
ICCV
1999
IEEE
16 years 6 months ago
Illumination Distribution from Brightness in Shadows: Adaptive Estimation of Illumination Distribution with Unknown Reflectance
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi