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» On 3-D Surface Reconstruction Using Shape from Shadows
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RT
1995
Springer
15 years 7 months ago
Reconstruction of Illumination from Area Luminaires
This paper is concerned with the e cient reconstruction of illumination from area luminaires. We outline a 2-pass scheme a lightpass, tracing ray bundles from the luminaires follow...
Steven Collins
ICCV
2003
IEEE
16 years 6 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
3DIM
2003
IEEE
15 years 9 months ago
Reliable and Rapidly-Converging ICP Algorithm Using Multiresolution Smoothing
Autonomous range acquisition for 3D modeling requires reliable range registration, for both the precise localization of the sensor and combining the data from multiple scans for v...
Kok-Lim Low, Anselmo Lastra
CVIU
2007
149views more  CVIU 2007»
15 years 4 months ago
A volumetric fusion technique for surface reconstruction from silhouettes and range data
Optical triangulation, an active reconstruction technique, is known to be an accurate method but has several shortcomings due to occlusion and laser reflectance properties of the...
Yücel Yemez, C. J. Wetherilt
CGI
2003
IEEE
15 years 9 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...