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CGIM
2003
15 years 7 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ï...
O. Sen, C. Chemudugunta, M. Gopi
WSCG
2003
143views more  WSCG 2003»
15 years 7 months ago
Fast Algorithm for Stochastic Tree Computation
In this paper, a recursive algorithm that can build complex tree structure quickly is presented briefly. The plant structural growth is based on a dual-scale automaton, in which â...
Meng-Zhen Kang, Philippe de Reffye, Jean Fran&cced...
WCE
2007
15 years 7 months ago
Further Improvement of Super-Resolution Reconstruction
— We propose a novel approach to improve further the quality of recovered images from standard super-resolution reconstruction, using Lewitt’s Kaiser-Bessel window functions (b...
Edward Y. T. Ho, Andrew Todd-Pokropek
ENVSOFT
2010
100views more  ENVSOFT 2010»
15 years 6 months ago
Coupled urban wind flow and indoor natural ventilation modelling on a high-resolution grid: A case study for the Amsterdam ArenA
Wind flow in urban environments is an important factor governing the dispersion of heat and pollutants from streets, squares and buildings. This paper presents a coupled CFD model...
T. van Hooff, B. Blocken
DB
2007
362views more  DB 2007»
15 years 6 months ago
Marketing strategies in virtual worlds
More and more businesses are selling products and providing services through multiple channels. 3D virtual worlds are emerging to be one of the channels for companies to communica...
Tsz-Wai Lui, Gabriele Piccoli, Blake Ives