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» On Actors and Objects - OOP in System Level Design
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ECOOPW
2008
Springer
13 years 10 months ago
Equation-Based Object-Oriented Languages and Tools
EOOLT'2007 was the first edition of the ECOOP-EOOLT workshop. The workshop is intended to bring researchers associated with different equation-based object-oriented (EOO) mode...
Peter Fritzson, David Broman, François Cell...
CONIELECOMP
2011
IEEE
13 years 7 days ago
FPGA design and implementation for vertex extraction of polygonal shapes
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Jorge Martínez-Carballido, Jorge Guevara-Es...
GREC
2003
Springer
14 years 1 months ago
Model-Based Chart Image Recognition
In this paper, we introduce a system that aims at recognizing chart images using a model-based approach. First of all, basic chart models are designed for four different chart typ...
Weihua Huang, Chew Lim Tan, Wee Kheng Leow
ACMACE
2007
ACM
14 years 21 days ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ICCAD
1997
IEEE
106views Hardware» more  ICCAD 1997»
14 years 27 days ago
BIST TPG for faults in system backplanes
A built-in self-test (BIST) methodology to test system backplanes by using BIST functionality in each of its constituent boards is presented. Since the configurations of systems ...
Chen-Huan Chiang, Sandeep K. Gupta