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» On Actors and Objects - OOP in System Level Design
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EDUTAINMENT
2007
Springer
14 years 2 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
HYBRID
1994
Springer
14 years 22 days ago
Symbolic Controller Synthesis for Discrete and Timed Systems
This paper presents algorithms for the symbolic synthesis of discrete and real-time controllers. At the semantic level the controller is synthesized by nding a winning strategy for...
Eugene Asarin, Oded Maler, Amir Pnueli
VLSISP
2008
239views more  VLSISP 2008»
13 years 8 months ago
An Embedded Real-Time Surveillance System: Implementation and Evaluation
This paper presents the design of an embedded automated digital video surveillance system with real-time performance. Hardware accelerators for video segmentation, morphological op...
Fredrik Kristensen, Hugo Hedberg, Hongtu Jiang, Pe...
IPPS
1995
IEEE
14 years 6 days ago
Operating system support for concurrent remote task creation
This paper describes improvements to the Mach microkernel’s support for efficient application startup across multiple nodes in a cluster or massively parallel processor. Signifi...
Dejan S. Milojicic, David L. Black, Steven J. Sear...
ICDAR
2003
IEEE
14 years 1 months ago
Font Type Extraction and Character Prototyping Using Gabor Filters
In this paper, we present an automatic method for character prototyping and font type characterization in machine-printed document images at a character level. To do so, we use a ...
Bénédicte Allier, Hubert Emptoz