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» On Actors and Objects - OOP in System Level Design
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EATIS
2007
ACM
14 years 21 days ago
A methodology to design information retrieval systems (MDIRS)
MDIRS is methodology to define the actors and the steps to build efficiently information retrieval (IR) System. MDRIS main mission is to analyze, develop and evaluate mechanisms s...
João Ferreira, Alberto Silva, José D...
APCCM
2008
13 years 10 months ago
Context Analysis: Toward Pragmatics of Web Information Systems Design
On a high level of abstraction a Web Information System (WIS) can be described by a storyboard, which stract way specifies who will be using the system, in which way and for which...
Hui Ma, Klaus-Dieter Schewe, Bernhard Thalheim
FDL
2004
IEEE
14 years 15 days ago
UML System-Level Analysis and Design of Secure Communication Schemes for Embedded Systems
In this work we develop a secure communication protocol in the context of a Remote Meter Reading (RMR) System. We first analyze existing standards in secure communication (e.g. IP...
Mauro Prevostini, Giuseppe Piscopo, I. Stefanini
UCS
2007
Springer
14 years 2 months ago
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...
EUROMICRO
1999
IEEE
14 years 1 months ago
Software Synthesis for System Level Design Using Process Execution Trees
Software synthesis for system level design languages becomes feasible because the current technology, pricing and application trends will most likely alleviate the industrial empha...
Leo J. van Bokhoven, Jeroen Voeten, Marc Geilen