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» On Bisimilarities Induced by Relations on Actions
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TCIAIG
2010
13 years 2 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
ATAL
2005
Springer
14 years 1 months ago
Theory of moves learners: towards non-myopic equilibria
In contrast to classical game theoretic analysis of simultaneous and sequential play in bimatrix games, Steven Brams has proposed an alternative framework called the Theory of Mov...
Arjita Ghosh, Sandip Sen
JACM
2006
93views more  JACM 2006»
13 years 7 months ago
Combining expert advice in reactive environments
"Experts algorithms" constitute a methodology for choosing actions repeatedly, when the rewards depend both on the choice of action and on the unknown current state of t...
Daniela Pucci de Farias, Nimrod Megiddo
AMSTERDAM
2009
13 years 5 months ago
There Is Something about Might
In this paper we present an alternative interpretation of statements of epistemic possibility, which does not induce a consistency test on a common ground, as in (Veltman 1996), bu...
Paul Dekker
APN
2011
Springer
12 years 11 months ago
On the Origin of Events: Branching Cells as Stubborn Sets
In prime event structures with binary conflicts (pes-bc)3 a branching cell [1] is a subset of events closed under downward causality and immediate conflict relations. This means ...
Henri Hansen, Xu Wang