Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
The last few years have seen the emergence of two parallel trends: the first of such trends is set by technologies such as Near Field Communication, 2D Bar codes and RFID that supp...
Massimo Paolucci, Gregor Broll, John Hamard, Enric...
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
A fundamental problem in information integration is to precisely specify the relationships, called mappings, between schemas. Designing mappings is a time-consuming process. To al...
Among various factors that can affect the performance of gait recognition, changes in viewpoint pose the biggest problem. In this work, we develop a novel approach to cross-view g...