Hong and Ladner [6] used context-based group testing to implement bitplane coding for image compression. We extend this technique to video coding, by replacing the quantization an...
Gidon Shavit, Michael F. Ringenburg, Jeff West, Ri...
We study the application of Unequal Loss Protection (ULP) algorithms to motion-compensated video over lossy packet networks. In particular, we focus on streaming video applications...
Justin Goshi, Richard E. Ladner, Eve A. Riskin, Al...
The paper presents a novel video watermarking scheme called Mapping Energy video Watermarking (MEW) for copyright protection. The watermark is embedded in the compressed domain and...
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...