While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
Abstract--On NVIDIA's many-core GPUs, there is no synchronization function among parallel thread blocks. When finegranularity of data communication and synchronization is requ...
Jianmin Chen, Zhuo Huang, Feiqi Su, Jih-Kwon Peir,...
Load imbalance that deteriorates the system performance is a severe problem existing in 3GPP LTE networks. To deal with this problem, we propose in this paper a load balancing fra...
Hao Wang, Lianghui Ding, Ping Wu, Zhiwen Pan, Nan ...
Searching very large collections can be costly in both computation and storage. To reduce this cost, recent research has focused on reducing the size (pruning) of the inverted ind...