We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
DHT networks based on consistent hashing functions have an inherent load uneven distribution problem. The objective of DHT load balancing is to balance the workload of the network...
We describe an algorithm for manipulating the temporal resolution of a video in real time, contingent upon the viewer’s direction of gaze. The purpose of this work is to study t...
Progress in networking research depends crucially on applying novel analysis tools to real-world traces of network activity. This often conflicts with privacy and security requir...