Given a set of n points S in the plane, a triangulation of S is a subdivision of the convex hull into triangles whose vertices are from S. In the kinetic setting, the input point ...
The problem of representing triangulations has been widely studied to obtain convenient encodings and space efficient data structures. In this paper we propose a new practical app...
This paper shows how computational Riemannian manifold can be used to solve several problems in computer vision and graphics. Indeed, Voronoi segmentations and Delaunay graphs comp...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
We consider the case of a virtual world of peers that are organized in an overlay built by Delaunay Triangulation. Application layer routing is used to determine the path taken in...