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ESE
2008
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13 years 10 months ago
Cooperative method development
The development of methods tools and process improvements is best to be based on the understanding of the development practice to be supported. Qualitative research has been propo...
Yvonne Dittrich, Kari Rönkkö, Jeanette E...
OOPSLA
2010
Springer
13 years 8 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
ICSE
2010
IEEE-ACM
13 years 8 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
BCSHCI
2007
13 years 11 months ago
Usability of user interfaces: from monomodal to multimodal
This workshop is aimed at reviewing and comparing existing Usability Evaluation Methods (UEMs) which are applicable to monomodal and multimodal applications, whether they are web-...
Silvia Abrahão, Jean Vanderdonckt
CHI
2005
ACM
14 years 10 months ago
Supporting efficient development of cognitive models at multiple skill levels: exploring recent advances in constraint-based mod
This paper presents X-PRT, a new cognitive modeling tool supporting activities ranging from interface design to basic cognitive research. X-PRT provides a graphical model developm...
Irene Tollinger, Richard L. Lewis, Michael McCurdy...