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» On Discontinuous Human Control Strategies
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SIGGRAPH
2010
ACM
13 years 11 months ago
A synthetic-vision based steering approach for crowd simulation
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the perceived environment to achieve collision-free navigation. In crowds, in spite o...
Jan Ondrej, Julien Pettré, Anne-Hélène Olivier,...
CHI
2001
ACM
14 years 9 months ago
Time Aura: interfaces for pacing
Historically one of the visions for human-computer symbiosis has been to augment human intelligence and extend people's cognitive abilities. In this paper, we present two vis...
Lena Mamykina, Elizabeth D. Mynatt, Michael A. Ter...
ACMACE
2009
ACM
14 years 1 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
WOA
2000
13 years 10 months ago
An Agent-based Paradigm for Allocating Multi-Provider Service Demands
The increasing number of competitors and the growing traffic demand are the main factors pushing for a more dynamic and flexible service demand allocation mechanism. Human interac...
Monique Calisti, Boi Faltings
CHI
2011
ACM
13 years 16 days ago
Transparency in mobile navigation
We investigated the usefulness transparency can play in increasing the display space of mobile devices in navigation scenarios. Two different systems that used transparency to dis...
David K. McGookin, Inti Herteleer, Stephen A. Brew...