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» On Discontinuous Human Control Strategies
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ACMACE
2005
ACM
14 years 2 months ago
SymBall: camera driven table tennis for mobile phones
We present a table tennis game concept, implemented for Symbian OS/Series 60 mobile phones, using the phone's integrated camera as the main game controller. The game demonstr...
Mika Hakkarainen, Charles Woodward
CHI
2010
ACM
14 years 2 months ago
Wearable-object-based interaction for a mobile audio device
In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wear...
KwanMyung Kim, Dongwoo Joo, Kun-Pyo Lee
CHI
1996
ACM
14 years 1 months ago
Workspace Awareness Support with Radar Views
Real-time groupware systems often let each participant control their own view into a shared workspace. This strategy can reduce awareness about where and how others are interactin...
Carl Gutwin, Saul Greenberg, Mark Roseman
MHCI
2009
Springer
14 years 3 months ago
Head tilting for interaction in mobile contexts
Developing interfaces for mobile situations requires that devices are useable on the move. Here, we explore head tilting as an input technique to allow a user to interact with a m...
Andrew Crossan, Mark McGill, Stephen A. Brewster, ...
AR
2011
13 years 3 months ago
Imitation Learning of Positional and Force Skills Demonstrated via Kinesthetic Teaching and Haptic Input
A method to learn and reproduce robot force interactions in a Human-Robot Interaction setting is proposed. The method allows a robotic manipulator to learn to perform tasks which ...
Petar Kormushev, Sylvain Calinon, Darwin G. Caldwe...