This paper introduces a method for optimizing the tiles of a quadmesh. Given a quad-based surface, the goal is to generate a set of K quads whose instances can produce a tiled sur...
Chi-Wing Fu, Chi-Fu Lai, Ying He 0001, Daniel Cohe...
The biological visual system possesses the ability to compute layered surface representations, in which one surface is represented as being viewed through another. This ability is...
This paper addresses the problem of determining suitable mask values and sizes for the discrete implementation of the Laplacian of Gaussian edge operator. This is achieved by prov...
— Edge detection is a computer vision algorithm that is very processor intensive. It is possible to increase the speed of the algorithm by using hardware parallelism. This paper ...