The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
Multi-instance multi-label learning (MIML) refers to the
learning problems where each example is represented by a
bag/collection of instances and is labeled by multiple labels.
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Rong Jin (Michigan State University), Shijun Wang...
Ensemble methods such as bootstrap, bagging or boosting have had a considerable impact on recent developments in machine learning, pattern recognition and computer vision. Theoret...
A system that could automatically analyze the facial actions in real time have applications in a number of different fields. However, developing such a system is always a challeng...
Many computer vision applications rely on the efficient optimization of challenging, so-called non-submodular, binary pairwise MRFs. A promising graph cut based approach for optim...
Carsten Rother, Vladimir Kolmogorov, Victor S. Lem...