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» On Flexible Body Approximations of Rigid Body Dynamics
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ICCV
2005
IEEE
14 years 12 months ago
Recovering Human Body Configurations Using Pairwise Constraints between Parts
The goal of this work is to recover human body configurations from static images. Without assuming a priori knowledge of scale, pose or appearance, this problem is extremely chall...
Xiaofeng Ren, Alexander C. Berg, Jitendra Malik
SIMPAR
2010
137views Robotics» more  SIMPAR 2010»
13 years 8 months ago
Simulating Vehicle Kinematics with SimVis3D and Newton
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Jens Wettach, Daniel Schmidt 0004, Karsten Berns
IVC
2008
145views more  IVC 2008»
13 years 10 months ago
Camera calibration from human motion
This paper presents a method for the self-calibration of non-rigid affine structure to a Euclidean co-ordinate frame from only two views by enforcing constraints derived from the ...
Philip A. Tresadern, Ian D. Reid
ICCV
1999
IEEE
14 years 12 months ago
Rigid and Articulated Motion Seen with an Uncalibrated Stereo Rig
This paper establishes a link between uncalibrated stereo vision and the motion of rigid and articulated bodies. The variation in the projective reconstruction of a dynamic scene ...
Andreas Ruf, Radu Horaud
MIG
2009
Springer
14 years 4 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt