This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
In recent years, exciting technological advances have been made in development of flexible electronics. These technologies offer the opportunity to weave computation, communicat...
Roozbeh Jafari, Foad Dabiri, Philip Brisk, Majid S...
This work addresses the problem of application mapping in networks-on-chip (NoCs). It explores the importance of characterizing network traffic to effectively predict NoC energy c...
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...