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» On Helping and Interactive Proof Systems
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GRAPHICSINTERFACE
2003
13 years 11 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
NPAR
2010
ACM
14 years 2 months ago
Sisley the abstract painter
We present an interactive abstract painting system named Sisley. Sisley works upon the psychological principle [Berlyne 1971] that abstract arts are often characterized by their gr...
Mingtian Zhao, Song Chun Zhu
UCS
2007
Springer
14 years 4 months ago
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...
HIP
2005
Springer
173views Cryptology» more  HIP 2005»
14 years 3 months ago
Characters or Faces: A User Study on Ease of Use for HIPs
Web-based services designed for human users are being abused by computer programs (bots). This real-world issue has recently generated a new research area called Human Interactive...
Yong Rui, Zicheng Liu, Shannon Kallin, Gavin Janke...
POPL
2008
ACM
14 years 10 months ago
A theory of contracts for web services
Contracts are behavioural descriptions of Web services. We devise a theory of contracts that formalises the compatibility of a client to a service, and the safe replacement of a s...
Giuseppe Castagna, Nils Gesbert, Luca Padovani