Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
We present an interactive abstract painting system named Sisley. Sisley works upon the psychological principle [Berlyne 1971] that abstract arts are often characterized by their gr...
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...
Web-based services designed for human users are being abused by computer programs (bots). This real-world issue has recently generated a new research area called Human Interactive...
Contracts are behavioural descriptions of Web services. We devise a theory of contracts that formalises the compatibility of a client to a service, and the safe replacement of a s...