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KDD
2009
ACM
163views Data Mining» more  KDD 2009»
14 years 9 months ago
Large-scale graph mining using backbone refinement classes
We present a new approach to large-scale graph mining based on so-called backbone refinement classes. The method efficiently mines tree-shaped subgraph descriptors under minimum f...
Andreas Maunz, Christoph Helma, Stefan Kramer
FLAIRS
2004
13 years 10 months ago
An Application of Neural Networks to Sequence Analysis and Genre Identification
This study borrowed sequence analysis techniques from the genetic sciences and applied them to a similar problem in email filtering and web searching. Genre identification is the ...
David Bisant
EWCBR
2008
Springer
13 years 10 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...
FLAIRS
2004
13 years 10 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
BIBE
2007
IEEE
162views Bioinformatics» more  BIBE 2007»
14 years 2 months ago
An Investigation into the Feasibility of Detecting Microscopic Disease Using Machine Learning
— The prognosis for many cancers could be improved dramatically if they could be detected while still at the microscopic disease stage. We are investigating the possibility of de...
Mary Qu Yang, Jack Y. Yang