Sciweavers

2867 search results - page 473 / 574
» On Interactive Evolution Strategies
Sort
View
TCOM
2011
130views more  TCOM 2011»
13 years 5 months ago
Indirect Reciprocity Game Modelling for Cooperation Stimulation in Cognitive Networks
—In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their...
Yan Chen, K. J. Ray Liu
SIGSOFT
2001
ACM
14 years 11 months ago
An architecture for flexible, evolvable process-driven user-guidance environments
Complex toolsets can be difficult to use. User interfaces can help by guiding users through the alternative choices that might be possible at any given time, but this tends to loc...
Timothy J. Sliski, Matthew P. Billmers, Lori A. Cl...
WWW
2009
ACM
14 years 11 months ago
Community gravity: measuring bidirectional effects by trust and rating on online social networks
Several attempts have been made to analyze customer behavior on online E-commerce sites. Some studies particularly emphasize the social networks of customers. Users' reviews ...
Yutaka Matsuo, Hikaru Yamamoto
WWW
2007
ACM
14 years 11 months ago
A content-driven reputation system for the wikipedia
We present a content-driven reputation system for Wikipedia authors. In our system, authors gain reputation when the edits they perform to Wikipedia articles are preserved by subs...
B. Thomas Adler, Luca de Alfaro
WWW
2007
ACM
14 years 11 months ago
The two cultures: mashing up web 2.0 and the semantic web
A common perception is that there are two competing visions for the future evolution of the Web: the Semantic Web and Web 2.0. A closer look, though, reveals that the core technol...
Anupriya Ankolekar, Markus Krötzsch, Thanh Tr...