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UAIS
2011
237views more  UAIS 2011»
13 years 6 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
CVPR
2011
IEEE
13 years 2 months ago
Discriminative Spatial Pyramid
Spatial Pyramid Representation (SPR) is a widely used method for embedding both global and local spatial information into a feature, and it shows good performance in terms of gene...
Tatsuya Harada, Yoshitaka Ushiku, Yuya Yamashita, ...
ICASSP
2011
IEEE
13 years 2 months ago
Efficient block-division model for robust multiple object tracking
Tracking multiple objects under occlusion is one of the most challenging issues in computer vision. Occlusion results in mistaken match when finding the most similar candidate. A...
Wenhan Luo, Xiaoqin Zhang, Yang Liu, Xi Li, Weimin...
ICASSP
2011
IEEE
13 years 2 months ago
Sensing-aware classification with high-dimensional data
In many applications decisions must be made about the state of an object based on indirect noisy observation of highdimensional data. An example is the determination of the presen...
Burkay Orten, Prakash Ishwar, W. Clem Karl, Venkat...
SIGECOM
2011
ACM
249views ECommerce» more  SIGECOM 2011»
13 years 2 months ago
Leading dynamics to good behavior
: Many natural games can have a dramatic difference between the quality of their best and worst Nash equilibria, even in pure strategies. Yet, nearly all work to date on dynamics s...
Maria-Florina Balcan