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PLDI
2006
ACM
14 years 4 months ago
The Compressor: concurrent, incremental, and parallel compaction
The widely used Mark-and-Sweep garbage collector has a drawback in that it does not move objects during collection. As a result, large long-running realistic applications, such as...
Haim Kermany, Erez Petrank
MM
2005
ACM
153views Multimedia» more  MM 2005»
14 years 3 months ago
Body degree zero
alization is a combination of abstract generated forms and found imagery. The frequency, amplitude, and percentage differences between samples of incoming data are mapped to forms ...
Alan Dunning, Paul Woodrow, Morley Hollenberg
SI3D
2005
ACM
14 years 3 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
14 years 3 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
FPL
2005
Springer
122views Hardware» more  FPL 2005»
14 years 3 months ago
FPGA-Aware Garbage Collection in Java
— During codesign of a system, one still runs into the impedance mismatch between the software and hardware worlds. er identifies the different levels of abstraction of hardware...
Philippe Faes, Mark Christiaens, Dries Buytaert, D...