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IFIP
2010
Springer
13 years 6 months ago
Improving Decision Quality Through Preference Relaxation
In online shopping scenarios, it can be difficult for consumers to process the vast amounts of information available and to make satisfactory buying decisions. Interactive decision...
Maciej Dabrowski, Thomas Acton
JMLR
2010
195views more  JMLR 2010»
13 years 6 months ago
Online Learning for Matrix Factorization and Sparse Coding
Sparse coding—that is, modelling data vectors as sparse linear combinations of basis elements—is widely used in machine learning, neuroscience, signal processing, and statisti...
Julien Mairal, Francis Bach, Jean Ponce, Guillermo...
PAMI
2010
225views more  PAMI 2010»
13 years 6 months ago
The Biometric Menagerie
The problem of biometric menagerie, first pointed out by Doddington et al. (1998), is one that plagues all biometric systems. They observe that only a handful of clients (enrolle...
Neil Yager, Ted Dunstone
SOCROB
2010
126views Robotics» more  SOCROB 2010»
13 years 6 months ago
Using the Interaction Rhythm as a Natural Reinforcement Signal for Social Robots: A Matter of Belief
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...
Antoine Hiolle, Lola Cañamero, Pierre Andry...
VR
2010
IEEE
177views Virtual Reality» more  VR 2010»
13 years 6 months ago
Is the rubber hand illusion induced by immersive virtual reality?
The rubber hand illusion is a simple illusion where participants can be induced to report and behave as if a rubber hand is part of their body. The induction is usually done by an...
Ye Yuan, Anthony Steed