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» On Parallelization of a Video Mining System
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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 3 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
HICSS
1999
IEEE
178views Biometrics» more  HICSS 1999»
14 years 27 days ago
Collaborative Web Crawling: Information Gathering/Processing over Internet
The main objective of the IBM Grand Central Station (GCS) is to gather information of virtually any type of formats (text, data, image, graphics, audio, video) from the cyberspace...
Shang-Hua Teng, Qi Lu, Matthias Eichstaedt, Daniel...
EUROMICRO
2004
IEEE
14 years 9 days ago
Towards Predicting Real-Time Properties of a Component Assembly
This paper addresses the prediction of timing properties of a component-based application already during the composition phase. At this stage, it is of vital importance to guarant...
Egor Bondarev, Peter H. N. de With, Michel R. V. C...
GRAPHICSINTERFACE
2007
13 years 10 months ago
A mixing board interface for graphics and visualization applications
We use a haptically enhanced mixing board with a video projector as an interface to various data visualization tasks. We report results of an expert review with four participants,...
Matthew Crider, Steven Bergner, Thomas N. Smyth, T...
TIP
2008
175views more  TIP 2008»
13 years 8 months ago
Algorithmic and Architectural Optimizations for Computationally Efficient Particle Filtering
Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...