This paper addresses the problem of segmenting a textured mesh into objects or object classes, consistently with user-supplied seeds. We view this task as transductive learning and...
This paper presents QLSE (QoS-constrained List Scheduling hEuristics), a Quality of Service-based launch time scheduling algorithm for wide area Grids. QLSE considers applications...
Abstract— This paper presents an approach to create topological maps from geometric maps obtained with a mobile robot in an indoor-environment using range data. Our approach util...
A weighted undirected network is ∆ growth-bounded if the number of nodes at distance 2r around any given node is at most ∆ times the number of nodes at distance r around the n...
We consider the problem of designing a compact communication network that supports efficient routing in an Euclidean plane. Our network design and routing scheme achieves 1+ stret...