Continuity of stream playback is the crucial constraint in designing a continuous media server. From a distributed memory architectural model developed earlier, we found that ther...
In this paper we explore the use of Priority-progress streaming (PPS) for live video streaming applications with tight latency constraints. PPS is a technique for the delivery of ...
Jie Huang, Charles Krasic, Jonathan Walpole, Wu-ch...
Interactive Internet Applications that rely on sequential streams for lossless data exchange often use retransmission protocols (e.g. TCP) for reliability and the guarantee of seq...
— Media streaming applications are becoming very popular in the Internet world. Since they mainly rely on a not scalable client/server model, the P2P model is receiving more and ...
We propose a new model for on-demand media streaming centered around the peer-to-peer (P2P) paradigm. The proposed P2P model can support a large number of clients with a low overa...