We provide an overview of an architecture of today's Internet streaming media delivery networks and describe various problems that such systems pose with regard to video codin...
Gregory J. Conklin, Gary S. Greenbaum, Karl Olav L...
Real-time media servers need to service hundreds and, possibly, thousands of clients, each with their own quality of service (QoS) requirements. To guarantee such diverse QoS requ...
Richard West, Karsten Schwan, Christian Poellabaue...
The popularity of multimedia streaming on the Internet, combined with the growing deployment of wireless access networks, augurs the converging usage of these two technologies in ...
This paper provides an extensive analysis of pre-stored streaming media workloads, focusing on the client interactive behavior. We analyze four workloads that fall into three diff...
The increase of bandwidth and streaming technology has made video on the Web the current “killer-app” of the dot-com world. However, users still face many problems. Users have...