We describe the architecture and implementation of our Internet telephony test-bed intended to replace the departmental PBX (telephone switch). It interworks with the traditional ...
Wenyu Jiang, Jonathan Lennox, Henning Schulzrinne,...
This work presents the first worst-case execution times (WCET) analysis of MPEG-decoding. Solutions for two scenarios (Video-on-Demand (VoD), live) are presented, serving as exam...
Peter Altenbernd, Lars-Olof Burchard, Friedhelm St...
In highly interactive multimedia applications startup latency is significant, and may negatively impact performance and Quality of Service (QoS). To avoid this, our approach is t...
Matthias Friedrich, Silvia Hollfelder, Karl Aberer
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...