Design aspects and software modelling for ubiquitous real-time camera system are described in this paper. We propose system architecture using a network of inexpensive cameras and...
Chang Hong Lin, Wayne Wolf, Andrew Dixon, Xenofon ...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
A fast 3D model reconstruction methodology is desirable in many applications such as urban planning, training, and simulations. In this paper, we develop an automated algorithm fo...