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SIGGRAPH
1989
ACM
13 years 11 months ago
Algorithms for solid noise synthesis
A solid noise is a function that defines a random value at each point in space. Solid noises have immediate and powerful applications in surface texturing, stochastic modeling, a...
J. P. Lewis
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
MICCAI
2003
Springer
14 years 8 months ago
Caudate Shape Discrimination in Schizophrenia Using Template-Free Non-parametric Tests
This paper describes shape analysis of the caudate nucleus structure in a large schizophrenia study (30 controls, 60 schizophrenics). Although analysis of the caudate has not drawn...
Y. Sampath K. Vetsa, Martin Styner, Stephen M. Piz...
VLDB
2004
ACM
163views Database» more  VLDB 2004»
14 years 26 days ago
Compressing Large Boolean Matrices using Reordering Techniques
Large boolean matrices are a basic representational unit in a variety of applications, with some notable examples being interactive visualization systems, mining large graph struc...
David S. Johnson, Shankar Krishnan, Jatin Chhugani...
CORR
2010
Springer
109views Education» more  CORR 2010»
13 years 7 months ago
Polynomial Learning of Distribution Families
Abstract--The question of polynomial learnability of probability distributions, particularly Gaussian mixture distributions, has recently received significant attention in theoreti...
Mikhail Belkin, Kaushik Sinha