We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
— The Smith-Waterman algorithm is a dynamic programming method for determining optimal local alignments between nucleotide or protein sequences. However, it suffers from quadrati...
We propose an algorithm to detect depths in a light field. Specifically, given a 4D light field, we find all planes at which objects are located. Although the exact depth of each ...
Yi-Hao Kao, Chia-Kai Liang, Li-Wen Chang, Homer H....
We revisit the notion of computational depth and sophistication for infinite sequences and study the density of the sets of deep and sophisticated infinite sequences. Koppel defin...
Consider the classical online scheduling problem where jobs that arrive one by one are assigned to identical parallel machines with the objective of minimizing the makespan. We gen...