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» On Quadratic Threshold CSPs
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AAAI
2007
14 years 1 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
CPC
2006
110views more  CPC 2006»
13 years 11 months ago
Solving Sparse Random Instances of Max Cut and Max 2-CSP in Linear Expected Time
Abstract. We show that a maximum cut of a random graph below the giantcomponent threshold can be found in linear space and linear expected time by a simple algorithm. In fact, the ...
Alexander D. Scott, Gregory B. Sorkin
ICML
2005
IEEE
14 years 11 months ago
New approaches to support vector ordinal regression
In this paper, we propose two new support vector approaches for ordinal regression, which optimize multiple thresholds to define parallel discriminant hyperplanes for the ordinal ...
Wei Chu, S. Sathiya Keerthi
ICASSP
2009
IEEE
14 years 5 months ago
Consistent recovery of stimuli encoded with a neural ensemble
We consider the problem of reconstructing finite energy stimuli from a finite number of contiguous spikes. The reconstructed signal satisfies a consistency condition: when pass...
Aurel A. Lazar, Eftychios A. Pnevmatikakis
NIPS
2001
14 years 7 days ago
Learning Lateral Interactions for Feature Binding and Sensory Segmentation
We present a new approach to the supervised learning of lateral interactions for the competitive layer model (CLM) dynamic feature binding architecture. The method is based on con...
Heiko Wersing