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ASSETS
2006
ACM
14 years 2 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
VLDB
2005
ACM
90views Database» more  VLDB 2005»
14 years 1 months ago
Tuning Schema Matching Software using Synthetic Scenarios
Most recent schema matching systems assemble multiple components, each employing a particular matching technique. The domain user must then tune the system: select the right compo...
Mayssam Sayyadian, Yoonkyong Lee, AnHai Doan, Arno...
IUI
2003
ACM
14 years 1 months ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
HICSS
1999
IEEE
267views Biometrics» more  HICSS 1999»
14 years 22 days ago
Annotate: A Web-based Knowledge Management Support System for Document Collections
Knowledge management is an increasingly important source of competitive advantage for organizations. Knowledge is a renewable, re-usable and accumulating asset of value to firms t...
Mark Ginsburg, Ajit Kambil
DIAGRAMS
2008
Springer
13 years 10 months ago
Diagrams in the UK National School Curriculum
Abstract. We review the use of diagrams in the UK National School Curriculum (NC) and assess it in the light of current research on childrens' graph comprehension. It is noted...
Grecia Garcia Garcia, Richard Cox