Sciweavers

90 search results - page 10 / 18
» On Remote and Virtual Experiments in eLearning
Sort
View
DASC
2006
IEEE
14 years 2 months ago
On Recognizing Virtual Honeypots and Countermeasures
— Honeypots are decoys designed to trap, delay, and gather information about attackers. We can use honeypot logs to analyze attackers’ behaviors and design new defenses. A virt...
Xinwen Fu, Wei Yu, Dan Cheng, Xuejun Tan, Kevin St...
AIS
2007
Springer
13 years 8 months ago
Virtual meeting rooms: from observation to simulation
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...
MICCAI
2004
Springer
14 years 9 months ago
A Collaborative Virtual Environment for the Simulation of Temporal Bone Surgery
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...
ICMCS
2007
IEEE
132views Multimedia» more  ICMCS 2007»
14 years 3 months ago
A Scheme for Haptic Data Transmission Under Various Network Conditions
Haptic Collaboration Virtual Environment (HCVE) is an enhanced virtual reality space that supports sense of touch, which is called “haptic”. In HCVE, remote users connected ov...
Yonghee You, Mee Young Sung, Kyungkoo Jun
WSCG
2000
97views more  WSCG 2000»
13 years 10 months ago
Human Movement Instruction System that Utilizes Avatar Overlays Using Stereoscopic Images
In the Mixed Reality environment that combines the real world and the virtual world it is important to control the 'place' that comprises both real and virtual objects. ...
Masayuki Ihara, Yoshihiro Shimada, Kenichi Kida, S...