A ball graph is an intersection graph of a set of balls with arbitrary radii. Given a real number t > 1, we say that a subgraph G′ of a graph G is a t-spanner of G, if for eve...
Reinforcement Learning (RL) is a simulation-based technique useful in solving Markov decision processes if their transition probabilities are not easily obtainable or if the probl...
This paper investigates, for the first time in the literature, the approximation of minmax (regret) versions of classical problems like shortest path, minimum spanning tree, and ...
Hassene Aissi, Cristina Bazgan, Daniel Vanderpoote...
We study the shortest path problem in weighted polygonal subdivisions of the plane, with the additional constraint of an upper bound, k, on the number of links (segments) in the pa...
Ovidiu Daescu, Joseph S. B. Mitchell, Simeon C. Nt...
Abstract-Dynamic routing protocols such as RIP and OSPF essentially implement distributed algorithms for solving the Shortest Paths Problem. The Border Gateway Protocol (BGP) is cu...
Timothy Griffin, F. Bruce Shepherd, Gordon T. Wilf...