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NETGAMES
2004
ACM
14 years 4 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
HICSS
2002
IEEE
148views Biometrics» more  HICSS 2002»
14 years 3 months ago
Barriers to a Wide-Area Trusted Network Early Warning System for Electric Power Disturbances
It is apparent that perturbations of the North American electric power grid follow the patterns and characteristics of Self Organized Critical (SOC) systems. Published studies sho...
Paul W. Oman, Jeff Roberts
SIGGRAPH
1996
ACM
14 years 3 months ago
Light Field Rendering
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Marc Levoy, Pat Hanrahan
CCGRID
2001
IEEE
14 years 2 months ago
An Adaptive, Reconfigurable Interconnect for Computational Clusters
This paper describes the principles of an original adaptive interconnect for a computational cluster. Torus topology (2d or 3d) is used as a basis but nodes are allowed to effecti...
Alexander V. Shafarenko, Vladimir Vasekin
BPM
2008
Springer
161views Business» more  BPM 2008»
14 years 26 days ago
BESERIAL: Behavioural Service Interface Analyser
In a service-oriented architecture, software services interact by means of message exchanges that follow certain patterns documented in the form of behavioural interfaces. As any s...
Ali Aït-Bachir, Marlon Dumas, Marie-Christine...