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» On Strategy Improvement Algorithms for Simple Stochastic Gam...
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CEC
2007
IEEE
15 years 11 months ago
Clonal particle swarm optimization and its applications
— Particle swarm optimization (PSO) is a stochastic global optimization algorithm inspired by social behavior of bird flocking in search for food, which is a simple but powerful...
Y. Tan, Z. M. Xiao
ICCS
2004
Springer
15 years 10 months ago
Improvements in FSM Evolutions from Partial Input/Output Sequences
This work focuses on the synthesis of finite-state machines (FSMs) by observing its input/output behaviors. Evolutionary approaches that have been proposed to solve this problem do...
Sérgio G. Araújo, Antônio C. M...
FORMATS
2010
Springer
15 years 2 months ago
Combining Symbolic Representations for Solving Timed Games
We present a general approach to combine symbolic state space representations for the discrete and continuous parts in the synthesis of winning strategies for timed reachability ga...
Rüdiger Ehlers, Robert Mattmüller, Hans-...
136
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ATAL
2009
Springer
15 years 11 months ago
Multiagent learning in large anonymous games
In large systems, it is important for agents to learn to act effectively, but sophisticated multi-agent learning algorithms generally do not scale. An alternative approach is to ï...
Ian A. Kash, Eric J. Friedman, Joseph Y. Halpern
EC
2002
228views ECommerce» more  EC 2002»
15 years 4 months ago
Improved Sampling of the Pareto-Front in Multiobjective Genetic Optimizations by Steady-State Evolution: A Pareto Converging Gen
Previous work on multiobjective genetic algorithms has been focused on preventing genetic drift and the issue of convergence has been given little attention. In this paper, we pre...
Rajeev Kumar, Peter Rockett