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ICIP
2006
IEEE
16 years 6 months ago
Spatial Pooling Strategies for Perceptual Image Quality Assessment
Many recently proposed perceptual image quality assessment algorithms are implemented in two stages. In the first stage, image quality is evaluated within local regions. This resu...
Zhou Wang, Xinli Shang
WAOA
2005
Springer
152views Algorithms» more  WAOA 2005»
15 years 10 months ago
Symmetry in Network Congestion Games: Pure Equilibria and Anarchy Cost
We study computational and coordination efficiency issues of Nash equilibria in symmetric network congestion games. We first propose a simple and natural greedy method that comput...
Dimitris Fotakis, Spyros C. Kontogiannis, Paul G. ...
133
Voted
ATAL
2008
Springer
15 years 6 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
CAV
2007
Springer
98views Hardware» more  CAV 2007»
15 years 10 months ago
UPPAAL-Tiga: Time for Playing Games!
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototy...
Gerd Behrmann, Agnès Cougnard, Alexandre Da...
INFORMS
1998
142views more  INFORMS 1998»
15 years 4 months ago
Distributed State Space Generation of Discrete-State Stochastic Models
High-level formalisms such as stochastic Petri nets can be used to model complex systems. Analysis of logical and numerical properties of these models often requires the generatio...
Gianfranco Ciardo, Joshua Gluckman, David M. Nicol