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» On Surface Approximation Using Developable Surfaces
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ICCV
2005
IEEE
14 years 1 months ago
Mutual Information-Based 3D Surface Matching with Applications to Face Recognition and Brain Mapping
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
Yalin Wang, Ming-Chang Chiang, Paul M. Thompson
ICIP
2002
IEEE
14 years 9 months ago
Fitting smooth surfaces to scattered 3D data using piecewise quadratic approximation
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
Hélio Pedrini, Murilo Vicente Gonçal...
ECCV
2006
Springer
14 years 9 months ago
Differential Geometric Consistency Extends Stereo to Curved Surfaces
Abstract. Traditional stereo algorithms implicitly use the frontal parallel plane assumption when exploiting contextual information, since the smoothness prior biases towards const...
Gang Li, Steven W. Zucker
EMMCVPR
2005
Springer
14 years 1 months ago
Stereo for Slanted Surfaces: First Order Disparities and Normal Consistency
Traditional stereo algorithms either explicitly use the frontal parallel plane assumption by only considering position (zero-order) disparity when computing similarity measures of ...
Gang Li, Steven W. Zucker
PSIVT
2007
Springer
143views Multimedia» more  PSIVT 2007»
14 years 1 months ago
Approximate ESPs on Surfaces of Polytopes Using a Rubberband Algorithm
Let p and q be two points on the surface of a polytope Π. This paper provides a rubberband algorithm for computing a Euclidean shortest path between p and q (a so-called surface E...
Fajie Li, Reinhard Klette, Xue Fu