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» On Surface Approximation Using Developable Surfaces
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SIGGRAPH
1998
ACM
13 years 12 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
JIT
2004
Springer
204views Database» more  JIT 2004»
14 years 1 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
BMCBI
2005
187views more  BMCBI 2005»
13 years 7 months ago
JAtlasView: a Java atlas-viewer for browsing biomedical 3D images and atlases
Background: Many three-dimensional (3D) images are routinely collected in biomedical research and a number of digital atlases with associated anatomical and other information have...
Guangjie Feng, Nick Burton, Bill Hill, Duncan Davi...
CVPR
2003
IEEE
14 years 1 months ago
A Perspective on Distortions
A framework for analyzing distortions in non-single viewpoint imaging systems is presented. Such systems possess loci of viewpoints called caustics. In general, perspective (or un...
Rahul Swaminathan, Michael D. Grossberg, Shree K. ...
PAMI
2002
122views more  PAMI 2002»
13 years 7 months ago
Analytic PCA Construction for Theoretical Analysis of Lighting Variability in Images of a Lambertian Object
We analyze theoretically the subspace best approximating images of a convex Lambertian object taken from the same viewpoint, but under different distant illumination conditions. Si...
Ravi Ramamoorthi