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» On Surface Approximation Using Developable Surfaces
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TIP
2008
133views more  TIP 2008»
13 years 9 months ago
A Recursive Model-Reduction Method for Approximate Inference in Gaussian Markov Random Fields
This paper presents recursive cavity modeling--a principled, tractable approach to approximate, near-optimal inference for large Gauss-Markov random fields. The main idea is to su...
Jason K. Johnson, Alan S. Willsky
PG
2007
IEEE
14 years 3 months ago
Fast and Faithful Geometric Algorithm for Detecting Crest Lines on Meshes
A new geometry-based finite difference method for a fast and reliable detection of perceptually salient curvature extrema on surfaces approximated by dense triangle meshes is pro...
Shin Yoshizawa, Alexander G. Belyaev, Hideo Yokota...
CGF
2006
202views more  CGF 2006»
13 years 9 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
ICIP
2000
IEEE
14 years 1 months ago
Vector Probability Diffusion
Minimal surface regularization has been used in several applications ranging from stereo to image segmentation, sometimes hidden as a graph-cut discrete formulation, or as a stric...
Alvaro Pardo, Guillermo Sapiro
ICCV
2001
IEEE
14 years 11 months ago
Beyond Lambert: Reconstructing Surfaces with Arbitrary BRDFs
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...