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» On Timed Alternating Simulation for Concurrent Timed Games
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SERP
2004
13 years 8 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
ACSD
2009
IEEE
87views Hardware» more  ACSD 2009»
13 years 11 months ago
Saving Space in a Time Efficient Simulation Algorithm
A number of algorithms are available for computing the simulation relation on Kripke structures and on labelled transition systems representing concurrent systems. Among them, the...
Silvia Crafa, Francesco Ranzato, Francesco Tapparo
ENTCS
2007
91views more  ENTCS 2007»
13 years 7 months ago
Timed Concurrent Constraint Programming for Analysing Biological Systems
In this paper we present our rst approach to model and verify biological systems using ntcc, a concurrent constraint process calculus. We argue that the partial information const...
Julian Gutierrez, Jorge A. Pérez, Camilo Ru...
AIPS
2007
13 years 9 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
HVC
2005
Springer
113views Hardware» more  HVC 2005»
14 years 27 days ago
Choosing Among Alternative Futures
Non-determinism is a serious impediment to testing and debugging concurrent programs. Such programs do not execute the same way each time they are run, which can hide the presence ...
Steve MacDonald, Jun Chen, Diego Novillo