Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
A number of algorithms are available for computing the simulation relation on Kripke structures and on labelled transition systems representing concurrent systems. Among them, the...
Silvia Crafa, Francesco Ranzato, Francesco Tapparo
In this paper we present our rst approach to model and verify biological systems using ntcc, a concurrent constraint process calculus. We argue that the partial information const...
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
Non-determinism is a serious impediment to testing and debugging concurrent programs. Such programs do not execute the same way each time they are run, which can hide the presence ...